Simple fix, they need a separate categories for a game art award—no AI—and the rest of the categories (perhaps including game of the year, best new game) should allow AI.
Right now the rules they're using are going against larger forces in the world that are going to become standard (if they're not already).
And to your point, these are indie developers that are David's going up against the AAA Goliath's that have a bottomless purse with which to shower money on a "product". I dabble in art (and wrote some indie games decades ago) and I am fine with AI-generated art (despite my daughters' leanings in the opposite direction).
I'd agree if this were about The Game Awards or similar, where indie devs are expected to compete against the AAA goliaths, but I've always understood the Indie Game Awards as being more about the craft then the end product.
From the FAQ:
> The ceremony is developer-focused, with game creators taking center stage to present awards, recognize their peers, and openly speak without the pressure of time constraints.
https://www.indiegameawards.gg/faq
Regardless of AI's inevitability, I don't particularly care to celebrate it's use, and I think that's the most reasonable stance for a developer focused award to take.