As an indie game developer the idiots who made this decision do not represent us and are completely detached from actual game production over the last 3 years.
For those who might care, we use generative AI as much as possible in every way possible without compromising our vision, this includes sound, art, animation, and programming. These are often edited or entirely redone (effectively placeholders). It's part of the process, similar to using procedural art generation tools like geometry nodes in Blender or fluid sim particles generators.
And btw, both UE5 and Unity now have gen AI features (and addons) that all developers can and will use.