There have been various improvements over 3.6.0 during the development of the 3.6 branch. If you haven't you should give the not yet released 3.7 version a try. It's on hardfought.org for online play if you don't want to compile it yourself.
But you can't be claiming that 3.6 is too difficult if you're comfortable playing EvilHack. EvilHack is clearly more difficult than vanilla. :D
But I get the breath of fresh air. I was always playing Valkyries or Wizards and when I first entered the Tourist quest, I was hooked on getting more different levels and that was one of my main focus when developing UnNetHack.
There have been various improvements over 3.6.0 during the development of the 3.6 branch. If you haven't you should give the not yet released 3.7 version a try. It's on hardfought.org for online play if you don't want to compile it yourself.
But you can't be claiming that 3.6 is too difficult if you're comfortable playing EvilHack. EvilHack is clearly more difficult than vanilla. :D
But I get the breath of fresh air. I was always playing Valkyries or Wizards and when I first entered the Tourist quest, I was hooked on getting more different levels and that was one of my main focus when developing UnNetHack.