There is no difference. What about a dungeon hack game that uses generated mazes? Random level generators put level designers out of work, but you never saw anyone carrying signs and carrying on about those.
When did random level generators advance to the stage of generating rich background art in the style of long term DeviantArt contributors simply by rolling a few PRNGs ?
Was that before or after real people had their work scraped w/out permission or acknowledgement?
Describing these things as having no difference appears delibrately obtuse.
When did random level generators advance to the stage of generating rich background art in the style of long term DeviantArt contributors simply by rolling a few PRNGs ?
Was that before or after real people had their work scraped w/out permission or acknowledgement?
Describing these things as having no difference appears delibrately obtuse.