Nice, seems like a super cool project.
I've thought a Rust like language but at Go's performance level would be interesting. Garbage collected, but compiled to a binary (no VM), but with Rust's mix of procedural and functional programming. Maybe some more capable type inference.
If you don't mind me asking, how did you get started with programming language design? I've been reading Crafting Interpreters, but there is clearly a lot of theory that is being left out there.
Thanks :)
Crafting interpreters is fantastic!
Mostly just… using a lot of them. Trying as many as I could. Learning what perspectives they bring. Learning the names for their features, and how they fit together or come into tension.
The theory is great too, but starting off with just getting a wide overview of the practice is a great way to get situated and decide which rabbit holes you want to go down first.