logoalt Hacker News

xatttyesterday at 6:47 PM1 replyview on HN

The draw of the LCD in the 2000s was the idea that the image you were seeing was a pixel-perfect representation of the creator’s intent.


Replies

smj-edisonyesterday at 7:19 PM

Funny that—I'm literally using a shader on my SNES emulator to get a sense for how the graphics would look on a CRT!

show 1 reply