I'm more surprised that the scheduler made for a handheld gaming console is also demonstrably good for Facebook's servers.
I mean, part of it is that Linux's default scheduler is braindead by modern standards: https://en.wikipedia.org/wiki/Completely_Fair_Scheduler
Latency-aware scheduling is important in a lot of domains. Getting video frames or controller input delivered on a deadline is a similar problem to getting voice or video packets delivered on a deadline. Meanwhile housecleaning processes like log rotation can sort of happen whenever.