logoalt Hacker News

wood_spirityesterday at 6:37 PM0 repliesview on HN

A long time ago I was trying to get video multiplexing to work over mobile over 3G. We struggled with H264 which had broad enough hardware support but almost no tooling and software support on the phones we were targeting. Even with engineers from the phone manufacturer as liaison we struggled to get access to any kind or SDK etc. We ended up doing JPEG streaming instead, much like the article said. And it worked great but we discovered we were getting a fraction of the framerate reported in Flash players - the call to refresh the screen was async and the act of receiving and deciding the next frame staved the redraw so the phone spent more time receiving lots of frames but not showing them. Super annoying and I don’t think the project survived long enough for us to find a fix.