> call of duty where they dynamically alter in game loot mechanics to get people to purchase in game items.
[Citation needed]
> I certainly dont think that Valve designed there systems to encourage gambling
Cases are literally slot machines.
> [section about third-party websites] I don't think Valve deliberately encouraged it.
OK, but they continue to allow it (through poor enforcement of their own ToS), and it continues to generate them obscene amounts of money?
> you guys are choosing to focus on the one company thats fighting against it.
Yes, we should let the billion dollar company get away with shovelling gambling to children.
Also, frankly speaking, other AAAs are less predatory with gambling. Fortnite, CoD, and VALORANT to pick some examples, are all just simple purchases from a store. Yes, they have issues with FOMO, and bullying for not buying skins [0], but oh my god, it isn't allowing children to literally do sports gambling (and I should know, I've actively gambled on esports while underage via CS, and I know people that have lost $600+ while underage on CS gambling).
[0]: https://www.polygon.com/2019/5/7/18534431/fortnite-rare-defa...
If you say so. Sorry not see any of this. Valve is a good company and there reputation has been developed over the years as such.