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pprotastoday at 7:12 AM1 replyview on HN

> Balatro was one of the biggest games of last year, and I'm sure the tinkerability was a big catalyst to that

Not sure I agree on that point. Balatro is a great game and the mainstream success is warranted, but my gut tells me that the technical implementation was not the catalyst for that. Sure, Lua’s portability could have led to the cross-platform popularity, but a mainstream gamer does not tinker with and mod Balatro at all.


Replies

jaapztoday at 11:19 AM

Yeah it is just a really easy to grasp game that pushes the right addiction buttons in our brain (see also the enormous success of megabonk)