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CGamesPlaytoday at 10:58 AM1 replyview on HN

> Pretty sure you are a troll < OK, I'll come clean: I knew what Textualize is before I even evaluated toad, and have never to date found a Textualize app that "sparked joy" as it were. But I figured I should try Toad anyways since A) I strongly resonate with the problem statement of Toad and B) surely the creator of the library would create a best-in-class implementation using that library. Also, https://news.ycombinator.com/item?id=45912796

> If you don't like the keyboard control, you could always just use your mouse to click stuff. < You're reading me backwards. I like keyboard control, but feel like Textualize is a mouse-first UI library. Pressing arrow keys when launching Toad does nothing because I'm not in a "control". As a user, I am supposed to intuitively know that "Recommended" and "Coding agents" are "different controls" and so it should be obvious to me that the arrow keys would not navigate between them?

> 100x20 characters IIRC < You have 20 lines to work with and you decided to shove 4 of the 5 actions for the form into a modal control within the modal dialog. That's my point.

> Which is displayed prominently in the footer. < That's rich. You dedicate 3 lines to the "show in launcher" button and a "Go" button and say the one line at the bottom of the screen is "prominently". Also, that message isn't even on the opening screen of the app, presumably because I have a flawed understanding of what a "control" is.

> I don't think you were interested in fixing it, as you would have mentioned an error message.

No, the error message was perfectly clear! That's how I knew the solution. "Agent returned a failure code: 127 - /bin/sh: claude-code-acp: command not found" The solution is to run via npx.

> It does work for multi-word commands. But if your command contains a space you will need to wrap it in quotes. < You are wrong.

    $ toad run "npx @zed-industries/claude-code-acp"
    Not a directory: npx @zed-industries/claude-code-acp
> I imagine you don't work in the terminal much? < Please don't blame your users for uncovering bugs that your coding agent put in that you didn't catch in review.

Anyways, go take your sabbatical, relax, you need it. I do genuinely want a better CLI interface for my coding agents and what you said elsewhere that the landscape is "like building a browser for a single website" is very true. Hopefully you come back with fresh eyes and can make a compelling offering in this space.


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willmtoday at 12:33 PM

Not saying there isn't room for improvement. This is the first release, and work is ongoing. But I can't predict everyone's assumptions. Everyone brings their own experiences to the table, and in 6 months of testing nobody has made assumptions you just did.

For instance, "toad run" takes a path to a directory and not a command (check the usage). You've made an incorrect assumption about how that works, based on previous assumptions on how the UI works.

I would be like to understand why you made the assumptions you did, and make changes based on your feedback. But you've chosen to be combative, for reasons known only to yourself.

For the record, I apologize for the "Mr cranky pants" quip. If you do want to improve this software, join the Discord. Let's keep it civil. Merry Xmas.

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