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benayesterday at 3:56 PM0 repliesview on HN

Wonder for reducing burnout risk?

I don't know, maybe it's because my experience with Wonder was unique, to a degree.

My autistic stepson has the game. Loves Mario. Will gladly get into any game, whether it is an RPG like the Paper Mario or Mario & Luigi series, platformers like the core Mario games, or the action/adventure Luigi's Mansion. However there are parts and levels he knows he cannot do.

He also loves schedules. Monday is the "free" day, but every other day of the week has a planned activity. He's gotten better at being flexible, but he still likes the regularity.

And that's where I come in. I'm the "hard level" guy. And the last level of Mario Wonder, The Final-Final Test Badge Marathon, was just miserable. Eventually, I had to just tell him that if he wants to play another game, we'll just have to give this one up. The last section where you have to play blind is just too much.

So we moved on to Super Mario 3D World. Eventually, I did beat Champion's Road, but once again, it was just a chore.

I think the burnout reduction mostly comes from the ability to play in general. In my case, these games have become obligations for me.