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MontyCarloHallyesterday at 2:50 PM5 repliesview on HN

This dedicates at least as much time to discussing the eccentricities of the underlying Rust implementation (and the Rust language itself) as it does to discussing the underlying low-level hardware/software concepts. Since this is very much still a work-in-progress (only the first three sections have been fully fleshed-out), I have a suggestion to make: please make it more language-agnostic, with a greater focus on the fundamentals versus the implementation.


Replies

surajrmalyesterday at 3:13 PM

One of the hardest parts of writing an os is learning and understanding how to make the toolchain work the way you need it to. I wouldn't consider that a negative to spend time discussing it in such detail. Otherwise you have no idea how to even apply the high level concepts.

bwfan123yesterday at 5:05 PM

> greater focus on the fundamentals versus the implementation

I am seeing this too. Folks are suddenly saying - lets implement this in Rust (or insert any other language here) without thinking about what this does to the fundamentals. A bandwagon effect which developers are swept by. And for managers it is a great way to show how innovative your team is. This applies not just to languages but entire development stacks almost like fashions in clothing.

Sagi21805yesterday at 8:38 PM

When I started writing this OS, Rust was a pain, and I needed to understand a lot of things that I didn't know about the language, I can flag on some sections that people can skip because they are more language related, but I think that it is very important, and can be beneficial to people that come from other languages, or to people that want to understand rust more deeply.

In every chapter I try to initially explain the topic and then implement, or something in between. but I think the implementation is important because it completes the picture.

positron26yesterday at 5:14 PM

They might be focused on programmers, not users. Programmers come first because otherwise users don't come at all.

drnick1yesterday at 5:48 PM

C would have been a more natural/neutral choice to be honest for a project like this, since every OS actually used is written in C.

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