> QNX should be licensed like Unreal Engine.
That sounds quite a bit harder to enforce for an OS designed to run inside, often not internet-connected, devices.
If someone would decide to run QNX (or whatever) inside, often not internet-connected, devices then some IP enforcement wouldn't stop them anyway.
If someone would decide to run QNX (or whatever) inside, often not internet-connected, devices then some IP enforcement wouldn't stop them anyway.