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ultrahaxyesterday at 9:53 AM1 replyview on HN

Us video game folks are big fans of LTO, PGO, FDO, etc.


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dazzawazzayesterday at 12:02 PM

Indeed we are. I wish we interacted with the other industries more. There is a lot to learn from video game development where we are driven by soft real-time constraints.

Alas the standards committee is always asking for people like us to join but few of our billion dollar companies will pony up any money. This is despite many of them having custom forks of clang that they maintain.

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