I concur; just last month I started with `wgpu` (the Rust bindings for WebGPU) after exclusively using OpenGL (since 2000, I think? via Delphi 2). Feels a bit verbose at first (with all the pipelines/bindings setup), but once you have your first working example, it's smooth sailing from there. I kind of liked (discontinued) `glium`, but this is better.