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Rohansiyesterday at 11:29 PM1 replyview on HN

Yes, SGen should be a lot better, but Unity cannot use it because they hold and pass raw pointers around everywhere. That's fine for Boehm but not possible with SGen. They're working on fixing this already but not sure why they aren't planning a move to a better GC.


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LeFantometoday at 3:04 AM

Well, if they port to .NET (CoreCLR), that will move them to the MS GC.

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