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cheschireyesterday at 11:59 PM2 repliesview on HN

Well they made some business decisions in the middle of that timeline that cut their funds quite a bit, not to mention probably scared off some good talent.


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ACS_Solvertoday at 1:02 AM

Not just probably scared off some good talent, they had xoofx leave over disagreements with higher management. xoofx was one of their most senior devs, the guy who started the CoreCLR migration and was leading it.

They'll get there eventually, but the current roadmap says experimental CoreCLR in late 2026, which then in the best case means production ready in 2027. Unity isn't going anywhere, but at least as a dev who doesn't care about mobile (which is Unity's real market), competing engines have gotten much more attractive in the last couple years and that seems set to continue.

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chris_wottoday at 1:03 AM

Scared off a lot of customers, too.