I've just done my first almost fully vibe coded hobby project from start to near completion, a village history website with a taxonomy, and it's taken so much poking and prodding and cajoling to get the software to do exactly what I want it to do. Having built plenty of production stuff, I know what I want it to look like and the data model was really clear, yet even trying every trick in the book to constrain them, I just found the LLMs went off and did totally random things, particularly as the project got further from the start.
Maybe there'll be an enormous leap again but I just don't quite see the jump to how this gets you to 'industrial' software. It made it a lot faster, don't get me wrong, but you still needed the captain driving the ship.
> you still needed the captain driving the ship.
The question is more what becomes of all the rowers when you’re switching from captain + 100 rowers to captain + steam engine
They’re not all going to get their own boat and captain hat