logoalt Hacker News

zulbanlast Wednesday at 7:02 PM1 replyview on HN

If you only count developers who finish a quality game, polished, with completed endgame, and free of major bugs then the numbers are far lower.

Maybe it's more of a lesson in how hard it is to finish a game, than how hard it is to make a somewhat successful one.


Replies

gmueckllast Wednesday at 7:39 PM

Games are hard. I wanted to focus more on the fact that there is a perceived glamour to indie development that is totally amd utterly disconneted from their reality.