One thing that has become clearer to me over the years is that reasoning by analogy (like this article does) sounds a lot smarter than it is. If you look from first principles, it's clear that physical goods and software don't share the same properties and thus the analogy falls apart.
Physical goods like clothes or cars have variable costs. The marginal unit always costs > 0, and thus the price to the consumer is always greater than zero. Industrialization lowered this variable cost, while simultaneously increasing production capacity, and thus enabled a new segment of "low cost, high volume" products, but it does not eliminate the variable cost. This variable cost (eg. the cost of a hand made suit) is the "umbrella" under which a low cost variant (factory made clothes) has space to enter the market.
Digital goods have zero marginal cost. Many digital goods do not cost anything at all to the consumer! Or they are as cheap as possible to actively maximize users because their costs are effectively fixed. What is the "low value / low cost" version of Google? or Netflix for that matter? This is non-sensical because there's no space for a low cost entrant to play in when the price is already free.
In digital goods, consumers tend to choose on quality because price is just not that relevant of a dimension. You see this in the market structure of digital goods. They tend to be winner (or few) take all because the best good can serve everyone. That is a direct result of zero marginal cost.
Even if you accept the premise that AI will make software "industrialized" and thus cheaper to produce, it doesn't change the fact that most software is already free or dirt cheap.
The version of this that might make sense is software that is too expensive to make at all because the market size (eg. number of consumers * price they would pay) is less than the cost of the software developer / entrpreneurs time. But by definition those are small markets, and not anything like the huge markets that were enabled by physical good industrialization.