logoalt Hacker News

throw0101a01/02/20262 repliesview on HN

> The widespread deployment of NAT and VPNs has counter acted the market forces that were assumed to make IPv6 appealing.

Tell that to everyone who is behind CG-NAT and has issues with (e.g.) video games. Or all the (small(er)) ISPs that have to layout CapEx for translation boxes.


Replies

rao-v01/02/2026

Honestly the games issue might be out of day. Game devs have access to great services to punch through NAT at this point.

Tech finds a way…

show 3 replies
AtlasBarfed01/02/2026

Isn't CGnat due to IPv6 use on the mobiles? You could quit and say that's an IPv6 problem that didn't get solved in the IPv6 engineering

show 2 replies