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ur-whalelast Saturday at 3:56 PM2 repliesview on HN

Regarding the geometry engine, the README says:

Cadova uses Manifold-Swift, Apus and ThreeMF.

First I hear of those. Curious to see how those compare to things like OpenCascade.


Replies

samwillislast Saturday at 4:11 PM

Manifold works on solid triangle meshes, OpenCascade is a true BREP kernel that represents solids as edges (straight and curved) and surfaces (not meshed) computed from those edges. There is no triangulation in the root model in OpenCascade.

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le-marklast Saturday at 4:25 PM

Manifold is impressive, lots of info here:

https://github.com/elalish/manifold