> Hosting a website behind a NAT isn’t as trivial as it used to be, and for many it’s now impossible without IPv6.
The example I keep coming back to is multiplayer games like Mario Kart, where Nintendo tell you to put the Switch in the DMZ or forward a huge range of ports (1024-65535!) to it [1].
If you’ve got more than one Switch in the household, though, then I guess it sucks to be you.
1: https://www.nintendo.com/en-gb/Support/Troubleshooting/How-t...
To require that, the person would have needed to disable upnp on their router. I’ve played tons of multiplayer games on the switch and upnp handled it seamlessly on the 7 or 8 home networks I connected it to over its life. Never once even had to think about it.
So yes, if you disable the requisite, standard, built-in feature on your router, you may need a pretty annoying workaround. Weird!
What percentage of users do you imagine disable upnp? Let’s be real. This is a problem that your average user will never, ever experience a problem with.