Definitely. This is a pretty common approach: take an existing game, break it down into its constituent mechanics, then swap one of them out for a mechanic from an unrelated game. Rinse and repeat.
Case in point:
I built a twin-stick version of Snake that requires you to control two snakes simultaneously, called Twins of Caduceus. I even have a custom arcade box with two four-way joysticks so you can control one snake with each hand though you can play it with a regular keyboard. It’s a lot of fun, but you practically need the kind of hands that come built-in with localized neural ganglia to get a high score.