Anecdotally, we use Opus 4.5 constantly on Zed's code base, which is almost a million lines of Rust code and has over 150K active users, and we use it for basically every task you can think of - new features, bug fixes, refactors, prototypes, you name it. The code base is a complex native GUI with no Web tech anywhere in it.
I'm not talking about "write this function" but rather like implementing the whole feature by writing only English to the agent, over the course of numerous back-and-forth interactions and exhausting multiple 200K-token context windows.
For me personally, definitely at least 99% all of the Rust code I've committed at work since Opus 4.5 came out has been from an agent running that model. I'm reading lots of Rust code (that Opus generated) but I'm essentially no longer writing any of it. If dot-autocomplete (and LLM autocomplete) disappeared from IDE existence, I would not notice.
Have you ever worried that by programming in this way, you are methodically giving Anthropic all the information it needs to copy your product? If there is any real value in what you are doing, what is to stop Anthropic or OpenAI or whomever from essentially one-shotting Zed? What happens when the model providers 10x their costs and also use the information you've so enthusiastically given them to clone your product and use the money that you paid them to squash you?
I just uninstalled Zed today when I realized the reason I couldn't delete a file on Windows because it was open in Zed. So I wouldn't speak too highly of the LLM's ability to write code. I have never seen another editor on Windows make the mistake of opening files without enabling all 3 share modes.
The article is arguing that it will basically replace devs. Do you think it can replace you basically one-shotting features/bugs in Zed?
And also - doesn’t that make Zed (and other editors) pointless?
Woah that's a very interesting claim you made I was shying away from writing Rust as I am not a Rust developer but hearing from your experience looks like claude has gotten very good at writing Rust