> I am curious if the equation of CPU-determined graphics being faster than being done on the GPU has changed in the last decade
If you look at Blend2D (a CPU rasterizer), they seem to outperform every other rasterizer including GPU-based ones - according to their own benchmarks at least
Blend2D doesn't benchmark against GPU renderers - the benchmarking page compares CPU renderers. I have seen comparisons in the past, but it's pretty difficult to do a good CPU vs GPU benchmarking.
Blaze outperforms Blend2D - by the same author as the article: https://gasiulis.name/parallel-rasterization-on-cpu/ - but to be fair, Blend2D is really fast.