It's crazy that it's been almost 20 years since I played a large amount of quake/quake 2/q3a, but I can instantly recognize the architecture of the levels that are re-skinned. The original map development was incredibly iconic.
It's crazy that there can be over a quarter century between the last time I played Quake, yet the first thing I do in e1m1 is shoot the fake wall in the recessed area on the right and grab the shotgun shells from the secret area…
It's crazy that there can be over a quarter century between the last time I played Quake, yet the first thing I do in e1m1 is shoot the fake wall in the recessed area on the right and grab the shotgun shells from the secret area…