As a fellow business owner, I’ll always feel bad when business owners need to make these types of decisions.
I bought Tailwind UI - I always thought it was a critically bad business decision from their end to keep giving me additional new stuff for free. It seemed to me that it should have been a subscription.
However, knowing nothing about the inside of their business, I have no idea how that would have affected their viability.
> It seemed to me that it should have been a subscription.
The one time fee should have been for personal licenses, and a annual subscription for businesses.
> I always thought it was a critically bad business decision from their end to keep giving me additional new stuff for free. It seemed to me that it should have been a subscription.
Maybe. One data point isn't all that useful, but I never would have bought it if it weren't for the model he chose. I will never, ever do a subscription for something like that.
I think it’s simple that people aren’t using CSS frameworks because the AI creates CSS on its own.
i bought Tailwind UI years ago and have barely used it outside of like a couple of abandoned side projects. I bought it knowing that is going to happen because it is a one-time payment, and the idea of supporting the project/Adam is prob a bigger factor that the product.
I definitely wont even consider it if its a subscription.
Selling UI components is a hard sell to begin with - i think they made the right decision with a one-time point payment at that higher price point. If it were a subscription, i probably would've cancelled it within 2 or 3 months.
He goes into detail the motivation/decision to do lifetime pricing vs subscription pricing here: https://hackersincorporated.com/episodes/lifetime-pricing-is...
The idea is that subscription businesses have churn, and if you can capture the lifetime value of a customer with your one time price, there isn't any difference (other than people feeling grateful when you add new content for "free").