Speaking of prolog, any recommendations for resources learning it at a stage somewhere between "draw three circles" and "draw the rest of the owl"
I don't have real work I need prolog for, but I find it an interesting subject, My personal learning goal, the point where I can say I know prolog reasonably well is when I can get it to solve this mit puzzle I found, a sort of variant of soduku. I found a clever prolog solver for soduku that I thought could teach me more in this domain, but it was almost to clever, super optimized for soduku(it exploited geometric features to build it's relationships) and I was still left with no idea on how to build the more generic relationships I need for my puzzle(specific example if soduku cells were not in a grid how could they be specified?), in fact I can find very little information on how to specify moderately complex, ad hoc relationships. One that particularly flummoxed me was that some rules(but you don't know which) are wrong.
I got recommended and have in my bookshelf "The art of prolog" waiting for the year when I have time (or need) for it.
Prolog Programming for Artificial Intelligence" by Ivan Bratko, is a reasonable text book on Prolog.
Sudoku*. Suu means numbers in Japanese and Doku means solving here. So literally "number solving".
I would go with the reference, "The Art of Prolog".
If you want to learn LP concepts in general, Tarski's World is a great resource as well.
The only decent Prolog book out there, IMNSHO, is "Clause and Effect" by Clocksin. Maybe some of the later chapters might help?
All the other books that I looked at were pretty awful, including the usual recommendations.