It was gut-wrenching to hear after a weekend of sleepless effort. This was a community I've been a part of for decades, and I've never had my work received like that before.
But at the same time, this was right after the strikes and just as AI was looking like it might threaten jobs. I totally and completely understand these folks - most of whom are actively employed in the industry - feeling threatened and vulnerable.
In the past two years the mood has definitely lightened. More filmmakers are incorporating AI into their work and it's becoming accepted now. Of the films that used AI in last October's 48 Hour Film Project, none of them were booed, and a few of them won awards.
We animated all of the gore in ours with AI (warning - this is bloody and gory) :
(This link will get rate limited - sorry. An untold volume of indie films are on the "deep web" as Google Drive links.)
We really had to rush on this one. We only had 24 hours due to a scheduling snafu and had to roll with the punches. The blood didn't do exactly what we wanted, and we had to keep the script super tight. Limited location, serendipitous real party we crashed with a filmmaking request, ...
Thank you so much!
It was gut-wrenching to hear after a weekend of sleepless effort. This was a community I've been a part of for decades, and I've never had my work received like that before.
But at the same time, this was right after the strikes and just as AI was looking like it might threaten jobs. I totally and completely understand these folks - most of whom are actively employed in the industry - feeling threatened and vulnerable.
In the past two years the mood has definitely lightened. More filmmakers are incorporating AI into their work and it's becoming accepted now. Of the films that used AI in last October's 48 Hour Film Project, none of them were booed, and a few of them won awards.
We animated all of the gore in ours with AI (warning - this is bloody and gory) :
https://drive.google.com/file/d/1m6eUR5V55QXA9p6SLuCM8LdFMBq...
(This link will get rate limited - sorry. An untold volume of indie films are on the "deep web" as Google Drive links.)
We really had to rush on this one. We only had 24 hours due to a scheduling snafu and had to roll with the punches. The blood didn't do exactly what we wanted, and we had to keep the script super tight. Limited location, serendipitous real party we crashed with a filmmaking request, ...
These are like hackathons and game jams.