Can you please explain like 5 year old what it means to players?
Just reading about it now, it implements some system calls from Windows NT normally emulated via Proton in user-space to the kernel which should reduce overhead. Very cool.
Games that have problems with the previous approach might have hitches or stalls, though it could manifest in many ways.
Edit: I am running a kernel with it on, as well as Proton-CachyOS which has it opt-in. I have yet to see it make an improvement of any kind. Maybe it might help on lower-spec hardware such as the Deck.
Yeah, the page could use some inline context.
It does link to this page, which has a bit more info and links to further info. Not at all 5-year-old level, but should help: https://www.phoronix.com/news/Linux-6.14-NTSYNC-Driver-Ready
Better performance and less bugs.
For more info, see here, including a link to Youtube video with more details: https://lore.kernel.org/lkml/20241213193511.457338-1-zfigura...
Faster games
From my reading, it will be replacing a user-space sync emulation handler with a kernel-space sync module. Generally, kernel space will be faster or more efficient than user space. Whether this matters in any appreciable way (more than 1% improvement) in reality will have to be seen.