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jmward01last Friday at 7:10 PM1 replyview on HN

But that is a totally different problem which requires far fewer bytes to represent. For that problem you are just considering of the valid pieces which made a move and what board that came from. Storing a single move is far cheaper than an entire board state.


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KK7NILlast Friday at 7:39 PM

Not when you include transpositions, where you arrive at the same position from a different move order, in which case saving board states instead of moves could be very valuable.

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