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senkotoday at 12:24 AM1 replyview on HN

I might have missed this in the docs, but is there a way to fork/clone a sprite, or restore a checkpoint into a new one?

Use cases: set up my preferred env in one sprite and use that as a template for others; or fire off a few independent sprites with claude code exploring alternative solutions, then choose a winner and reap the rest.


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tptacektoday at 12:46 AM

It's coming, and it'll make sense how and why next week when I run the "how this shit works" post.

I actually pushed to include it in the launch release. You'd have to ask Kurt why he didn't, but I think the idea is just to get more real-world usage first.

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