Do you expect that to replace git worktree for getting Claude to work on multiple things in parallel? That was something I was curious about watching the demo video.
Can’t edit, but adding I noticed that there’s a limit of 3 sprites running concurrently for pay as you go, so that’s probably not a realistic day-to-day workflow.
Can’t edit, but adding I noticed that there’s a limit of 3 sprites running concurrently for pay as you go, so that’s probably not a realistic day-to-day workflow.