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Show HN: 1D-Pong Game at 39C3

32 pointsby ogerlast Sunday at 8:23 PM4 commentsview on HN

Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress.

I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project.

I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without any hitch or compile errors - impressive. What a nice way to test some capabilities.

Have fun with it an build your own version. And there are soooo many ideas that could be implemented. I am waiting for your feedback!

Will we end up with a league of networked 1D-Pong games? ;-)


Comments

rahimnathwanitoday at 10:47 AM

That's cool.

The only 1D game I'd seen before was this one, which I saw at the Exploratorium (a science museum in San Francisco): https://www.wobblylabs.com/line-wobbler

Someone made an open source clone: https://github.com/Critters/TWANG

I gave that code to Claude and asked it to make a web based version I could play on my phone. It's not as fun as the version with an LED strip, but it's actually playable (which surprised me): https://tools.encona.com/twang

freenerdtoday at 8:50 AM

Played this a lot at 39C3. Love the speed-up-the-further-back-you-hit mechanic.

Thanks for building, lot’s of fun.

slcryputertoday at 6:49 AM

Very cool. I spent many hours as a kid playing Zap by calico on road trips. Surprisingly fun for how simple it is. https://youtu.be/UxPFH5yHZR0?si=5vVK85a3ut5dQeGT

hxorrtoday at 9:28 AM

I remember a 1D roguelike someone made for a 24h competition, was surprisingly fun