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grumbelbart2today at 1:48 PM1 replyview on HN

That is an excellent point. The development costs of such low-volume projects are often way higher than the production costs. Having production in house or close often allows tighter, thus faster, prototyping and feedback during development, which in turn saves money.

The whole "But how can this be scaled and monetized" crowd here also does not seem to understand the point of such projects and Germany's Hacker community. It is about learning and just doing it, much less about building a high–revenue business.


Replies

abielefeldtoday at 3:02 PM

I think so too, because the bar to economic sustainability is not incredibly high. I know a lot of one-man businesses operating with one Siplace pick and place machine and making a good living out of it.

Many people don't have the desire to expand forever. In my case I hope the company grows o 20 or 30 employees, and then I would work stabilizing it so it can last 50+ years. e.g. setting up a trust to oversee the well being of employees, the quality of the products, etc.

This is completely alien to most american founders and businessmen, in the words of Larry Elison: "it's not enough for me to win, it's about everybody else losing"