> Modern TVs are very poorly suited for kids. They require using complicated remotes or mobile phones, and navigating apps that continually try to lure you into watching something else than you intended to.
I'd argue that's not too different for grown-ups. ;)
https://en.wikipedia.org/wiki/The_Design_of_Everyday_Things This book - or its later editions, should be required reading for ALL engineers and designers. Actually for their managers as well.
> I'd argue that's not too different for grown-ups. ;)
Plus kids have a special motivation, much more urgent, in getting to know how to work that little plastic box full of buttons.
It's not just the TV, it's the weird take that tuners are bad, apparently. I helped my mother-in-laws friend, a lady in her 60s, getting her TV working after a move. The local cable providers don't care to offer their coax solution anymore, you need their box. To be fair, the box is nice enough, but it's way more complicated than simply hooking up the tuner.
Modern Samsung TV are also awful, there's no longer a source button on the remote, so you have to use their terrible UI to navigate to the bottom of the screen, guess which input you want, which takes 10 - 15 seconds. If you can find it in their horribly busy UI.
I witnessed my great aunt of 85 trying to watch TV. It was sad and painful. How ux is forgetting this entire generation is just terrible.
Especially seniors...
My biggest gripe is how terribly slow it is to navigate UI on a TV. The latency between user input and the UI responding can be upwards of 10-20 seconds. Just incredibly user hostile.