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Telemakhosyesterday at 8:49 PM2 repliesview on HN

Something similar happened to the macOS chess game, which has always been bundled with OSX/macOS. Once upon a time it was easy to beat in easy mode, which restricted how long it could thing in advance.

When Big Sur rolled out around 2020, Apple introduced a bug which disabled the difficulty slider: no matter what it was set to, it was hard or impossible to beat. In macOS Sequoia, the Chess app got updated again, and supposedly they fixed the difficulty slider, but in the interval silicon improved so much that the old restraints (like think for only a second) mean little. The lowest levels play like a grand master.


Replies

microtheriontoday at 12:11 AM

Heh, I was just discussing this some minutes ago: https://news.ycombinator.com/item?id=46595777

mh2266yesterday at 10:31 PM

is there some reason to implement it as a time limit instead of iterations or something else deterministic? it being affected by CPU speed or machine load seems obvious.

or whatever makes sense if “iterations” isn’t a thing, I know nothing about chess algorithms

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