Yeah. My sprites never idled inspite of having nothing running in them and had to be destroyed. Ideally there should be two settings
1. A timeout after the last console session is exited 2. Force idle using the CLI
Just tried it again. Creation took a very long time, then errored.
$ sprite version sprite version v0.0.1-rc30 $ sprite create quk Error creating sprite: failed to create sprite: Post "https://api.sprites.dev/v1/sprites": context deadline exceeded (Client.Timeout exceeded while awaiting headers)
$ sprite ls Sprites in organization <redacted>: ┌────┬───────┬────────┐ │NAME│STATUS │CREATED │ ├────┼───────┼────────┤ │quk │running│14m ago │ └────┴───────┴────────┘ Total: 1 sprite(s)
Just tried it again. Creation took a very long time, then errored.
But despite the error, the sprite was apparently created, and it runs continuously.