yeah no. Ask musicians using computers - 50 milliseconds of latency between sound and movement is generally considered unplayable, 20 milliseconds is tough, below 10ms usually is where people start being unable to tell.
You’ve fallen into the common trap of conflating reaction time with observable alignment time.
Reactions are about responding to one off events.
Whereas what you’re describing is about perception of events aligned to a regular interval.
For example, I wouldn’t react to a game of whack-a-mole at 50ms, nor that quickly to a hazard while driving either. But I absolutely can tell you if synth isn’t quantised correctly by as little as 50ms.
Thats because the later isn’t a reaction. It’s a similar but different perception.
You’ve fallen into the common trap of conflating reaction time with observable alignment time.
Reactions are about responding to one off events.
Whereas what you’re describing is about perception of events aligned to a regular interval.
For example, I wouldn’t react to a game of whack-a-mole at 50ms, nor that quickly to a hazard while driving either. But I absolutely can tell you if synth isn’t quantised correctly by as little as 50ms.
Thats because the later isn’t a reaction. It’s a similar but different perception.