> > Apple ... is shoving Liquid Glass onto devices that don't really benefit from it.
> Yeah: most experiments fail and even the ones that ultimately succeed have rough edges.
Vista / Aero 2.0 already did Liquid Glass. At least they had the decency to ship a "turn this shit off" toggle that actually worked.
Vista/Aero 2.0 was purely for aesthetics. Liquid Glass is obviously to enable UIs overlaid on top of uncontrolled content (i.e. camera input from the real world, or be used through fully transparent displays).
Apple really has to bite the bullet somehow here if they want to get everyone over to what they see as the next computing paradigm.