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thaumasiotestoday at 2:34 PM0 repliesview on HN

I'm kind of amused by the presentation aspects.

The writing style is "Watch me jump a motorcycle over fifteen buses! AWESOME!"

The visual style is "DOS app".

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1. The lessons are written in a flashy, attention-catching way. They could stand to be drier.

2. The "simulation" involves one multiple-choice question. Well, up to one. Here's the combat simulation I was given from https://www.core-mba.pro/course/biz-101/lesson/l3 :

A legacy taxi firm faces extinction from ride-share apps. Instead of lobbying for regulations or cutting fares, they pivot to 'Executive Mobile Offices,' equipping luxury vans with high-speed Wi-Fi and desks for traveling executives. They stop fighting for general transport to create a new category.

[A] Lower fares to undercut ride-share apps

[B] Lobby the government for stricter industry laws

[C] Launch 'Executive Mobile Offices' for productivity

[D] Upgrade current fleet for better fuel efficiency

You might notice that there is no question. We have a case study, and then four multiple-choice "answers". Answers to what, we're not sure.

When there is a question, this format is the same thing you'd find in a textbook, except that the questions in a textbook have been chosen to be instructive and these questions haven't. Why is this beneficial? Content generation means you can generate a large number of questions of varying quality levels. But you only ask one, which removes your only theoretical advantage over a textbook, while imposing severe downsides.

For material that starts with "features don't matter", dynamic question generation sure feels like it was intended to help the marketing team rather than the user.

3. The market simulator reports "missed sales due to low stock" and "staff could not process orders". I find this annoying; if my staff are saturated, I can't be missing any sales due to low stock. It is admittedly useful to have perfect information about how many sales I could make with more staff.

After the "stock" bar is full, I can continue to produce more stock.

The only way to produce stock is to click a button that produces one stock. This should be fixed.

The event 'market downturn: demand collapsed' lasted for one day. This seems unreasonable. Maybe the unit of time should be months.

Does the math feel balanced?

The simulation feels extremely simplistic. If you have unmet demand, hire more workers. If you have idle workers, produce more stock. If you have excess stock, boost ads.

Can a scenario arise where it's not obvious what you should do?

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There is a typo, "encaging", in one of the early lessons.