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masklinnyesterday at 7:00 PM1 replyview on HN

Sadly they're not super common which makes them expensive, and I don't think I've seen any that wasn't 16:9. The world has decided to go with refresh rates rather than resolution.


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jorviyesterday at 7:19 PM

Which is the right choice because our eyes cannot resolve that kind of DPI at that distance.

Past 2880p on most desk monitor viewing distances or past 1080p on most TV viewing distances, you hit steeply diminishing returns. Please, please let's use our processing power and signal bandwidth for color and refresh rate, not resolution.

This is also why I think every console game should have a 720p handheld 'performance' and 1080p living room 'performance' mode. We don't need 1080p on handhelds or 2160p in the living room. Unless you're using relatively enormous screens for either purpose.

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