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jrowentoday at 4:10 AM2 repliesview on HN

What games are notable in this regard? The classic Majesty series comes to mind. UO aspired to complex NPC systems. Fable as well. I always dreamt of a more advanced Sim City-meets-MMO that just went all in on that.


Replies

nhinck3today at 8:06 AM

UO? I don't remember any complex NPC systems there. Ultima 7 had daily schedules and the veneer of a functioning economy though