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pier25today at 4:14 PM3 repliesview on HN

Very cool. Shame there's not a webgl fallback though. It will be a couple of years until webgpu adoption is good enough.

https://caniuse.com/webgpu


Replies

johndoughtoday at 5:06 PM

And even if WebGPU is enabled, the implementation might still be broken or inefficient in various ways. For example, Firefox uses some ridiculous polling-based approach [1] to check for completion, which disqualifies the implementation for many performance-critical applications.

[1] https://bugzilla.mozilla.org/show_bug.cgi?id=1870699

And there is the issue of getting the browser to use the correct GPU in the first place, but that is a different can of worms.

bhoustontoday at 4:15 PM

You can also see extension support for webgpu via https://web3dsurvey.com/webgpu

srousseytoday at 4:58 PM

It’s available everywhere if you are on newest OS and newest browser.

Biggest issue is MacOS users with newer Safari on older MacOS.

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