I was inspired by the work here, so I sat down with Claude to make something similar, for the purpose of being able to play Z-Machine (Infocom games, Inform 6/7 Z-code) and modern Inform 7 games with Glulx. So far I've tested it with Andrew Plotkin’s Hadean Lands.
Switchable backends, various output formats, etc.
In theory, I could also likely wire this up to get it playing MUDs, but I have some reservations about running that on anything except a private server.
My use case for this is to help test and evaluate Interactive Fiction in development, and you could even run it as a CI/CD process.
It's not perfect (so much Claude Coding of this), but it's an ok start for an hour on the couch: https://github.com/tibbon/gruebot