This statement feels like a farmer making a case for using their hands to tend the land instead of a tractor because it produces too many crops. Modern farming requires you to have an ecosystem of supporting tools to handle the scale and you need to learn new skills like being a diesel mechanic.
How we work changes and the extra complexity buys us productivity. The vast majority of software will be AI generated, tools will exist to continuously test/refine it, and hand written code will be for artists, hobbyists, and an ever shrinking set of hard problems where a human still wins.
This is a false equivalence. If the farmer had some processing step which had to be done by hand, having mountains of unprocessed crops instead of a small pile doesn’t improve their throughput.
I’ll be honest with you pal - this statement sounds like you’ve bought the hype. The truth is likely between the poles - at least that’s where it’s been for the last 35 years that I’ve been obsessed with this field.
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This is the classic mistake all AI hypemen make by assuming code is an asset, like crops. Code is a liability and you must produce as little of it as possible to solve your problem.
> This statement feels like a farmer making a case for using their hands to tend the land instead of a tractor because it produces too many crops. Modern farming requires you to have an ecosystem of supporting tools to handle the scale and you need to learn new skills like being a diesel mechanic.
This to me looks like an analogy that would support what GP is saying. With modern farming practices you get problems like increased topsoil loss and decreased nutritional value of produce. It also leads to a loss of knowledge for those that practice those techniques of least resistance in short term.
This is not me saying big farming bad or something like that, just that your analogy, to me, seems perfectly in sync with what the GP is saying.