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legitstertoday at 12:49 AM3 repliesview on HN

Economics is something I think about all the time when playing these games or reading fantasy. We know that the ratio of farmers to non-farmers in the medieval period was something like 29:1. But so little thought is given to just the sheer amount of work and space it took to fill mouths and clothe bodies.

I'm glad there was a mention of Banished, which does a decent job of capturing the slow struggle of subsistence living. It cannot be understated how many games Banished inspired - of them Manor Lords probably comes the closest to something historically accurate. And definitely fits the author's interests in a non-linear, non-grid based city builder.


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relaxingtoday at 1:03 AM

Reminds me of the Walking Dead tv show where they had communities being fed by a few raised beds with tomato cages and half a dozen corn stalks.

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bluGilltoday at 1:42 AM

that ratio completly ignores 'women's work' which was half the labor. you don't have much a village if the naked people freeze to death, and most people like nice clothing even when the weather (and culture) allows nudism

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lloydatkinsontoday at 1:17 AM

I wish the Banished developer hadn't abandoned it

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