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vunderbayesterday at 8:53 PM2 repliesview on HN

Interesting but frustratingly vague on details. How exactly are the models playing? Is it using some kind of PGN equivalent in Tetris that represents a on-going game, passing an ASCII representation, encoding as a JSON structure, or just directly sending screenshots of the game to the various LLMs?


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storystarlingyesterday at 9:18 PM

It has to be turn-based. Even with Flash's speed, the inference latency would kill you in a real-time loop. They're likely pausing the game state after every tick to wait for the API response before resuming.

ykhliyesterday at 9:42 PM

answered this in a comment above! It's not turn or visual layout based since LLMs are not trained that way. The representation is a JSON structure, but LLMs plug in algorithms and keeps optimizing it as the game state evolves

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